Game Club – Moonlighter

This month for Game Club we played Moonlighter, the Zelda-like dungeon crawler with a twist. The twist is that you actually play a shopkeeper in a typical medieval RPG town by day and as the title implies you moonlight as a dungeon delving, tre...

By Tim Cullings

Congratulations to our indies at the Intel Developer Showcase!

This year's Intel Buzz Workshop in Microsoft's 33 conference center had many fantastic talks and games on exhibit. Local indies were out in full force, both giving amazing panels and presenting their games to Intel's showcase judges (one of who wa...

By Constance Chen

Seattle Indies @ Kobe Kon!

We had a blast this July at Kobe Kon up in Everett Mall! Along with 8 amazing indue studios, we sat in a very Seattle Indies yellow room demoing games. In three long days, we admired awesome cosplays, bought way too many plushies, headbobbed to kp...

By Constance Chen

Seattle Indies Show & Tell – June’18 edition

Generously hosted by the Living Computer Museum, our Show & Tells are a quarterly fun & low-pressure showcase for games at all stages of development are welcome. Come get feedback on anything from your craziest prototypes to that game you'...

By Constance Chen

Games for Our Future Game Jam – Recap

The University of Washington's Center for Creative Conservation and Earth Games program first approached us about wanting to host a game jam back in August of 2017 shortly after the Seattle Indies Game Jam and we were excited about the possibility...

By Tim Cullings

Seattle Indies Spotlight: Emma Larkins

Emma Larkins is tabletop game designer (creator of Heartcatchers and Confabula Rasa), science fiction author, speaker, and livestreamer. She writes and talks about #gamedesigndaily, hosts coworking events for Seattle Area Tabletop Game Designers, ...

By Constance Chen