Crypt of the Necrodancer – Game Club Recap

This month, the Game Club played the unique rhythm based rogue-like Crypt of the Necrodancer.  In the interest of full disclosure, it was difficult for me personally to stay completely objective on this game. Having worked on a similar game called...

By Tim Cullings

Seattle Indies Expo 2016 – Exhibitor applications are open!

Can you believe a year has flown by already? We're incredibly excited to announce that SIX 2016 is open for business! Have a game? We'd love to see it! But before you begin, we have some new info this year on our requirements and process! SIX 201...

By Constance Chen

Game Club Recap – Sunless Sea

January's Game Club took us on a trip into the terrifying depths of the Zee in Sunless Sea.  Sunless Sea is a game of discovery, terror and death (namely yours), where you command a steam ship in the Victorian Gothic setting of Fallen London.  Sun...

By Tim Cullings

Undertale – Game Club Recap

This month we played one of the most talked about and hyped indie games in recent memory — Undertale.  Undertale on its surface is a throwback to the 16-bit heyday of SNES RPGs, with graphics, gameplay, and audio to match, but as the name su...

By Tim Cullings

This War of Mine – Game Club Recap

This month we tackled a game with dark tones and dark themes, This War of Mine by 11 bit Studios, a much different type of game from the Anomaly series that put them on the map.  This War of Mine lets you play out the story of survivors of a non s...

By Tim Cullings

Seattle Indies Social – October 20th ’15

This month's Seattle Indies Social was a special one. 17-Bit, long-time supporter and generous host for Seattle Indies, is moving away to Japan. We bid a very sad farewell to our friends, Zach and Raj, and wish them all the best. In their usual a...

By Constance Chen