Thursday
Mar272014

Post-GDC Unity Overview... Did someone say Unity 5?!

TIME: Monday, March 31, 2014 7pm

Location: REACTOR (Washington Interactive Network) 2820 Elliott Avenue , Seattle, WA

RSVP: http://www.meetup.com/Seattle-Unity3D/events/163067872/

Unity 5! Well now we can talk about what Carl will be talking about! ;-)

 

Join our favorite Unity evangelist Carl Callewaert (@CarlUnity) for a conversation about Unity’s latest and greatest features, fresh off GDC! We can’t talk about what he will talk about just yet, but you wouldn’t want to miss this. 

 

—- Community News —-

Beta Testers for Voice Recognition Plugin: http://www.meetup.com/Seattle-Unity3D/messages/boards/thread/42502482

Beta Tester for Voronoi diagrams Plugin: http://www.meetup.com/Seattle-Unity3D/messages/boards/thread/38046182 

Into all things VR? Check out the new Seattle Virtual Reality meetup: http://www.meetup.com/Seattle-Virtual-Reality/

Looking for interns? http://www.meetup.com/Seattle-Unity3D/messages/boards/thread/42637932

Find each other on social media! http://www.meetup.com/Seattle-Unity3D/messages/boards/thread/19454842

Tuesday
Feb252014

IGDA Seattle East and West side Town Halls

IGDA Seattle presents two town hall events:  starting at Amazon’s Van Vorst room on March 4th, then moving to the Eastside to the Wilde Rover on the 12th, the IGDA Board wants to hear from YOU!  How can this chapter better serve our vibrant population?  Interested in joining the board or want to volunteer your time, talent and services?  Come out to either event and share your views.   As our community continues to grow it’s critical that we build this group into a tool that serves the entire developer community, and that requires your voice.  

Here’s a link to both events, please RSVP so we can get you into the event at Amazon (RSVP required!), and plan for seating at the Wilde Rover.

 

townhallpic

Sunday
Feb092014

IGDA Seattle presents: castAR @ Amazon

IGDA Seattle presents:  castAR: The Most Versatile AR & VR System

Thursday, February 20, 2014 from 6:30 PM to 9:30 PM

RSVP NOW!

Amazon facility access is limited – advance registration required to ensure entry!

 


castAR is a projected augmented reality system that displays holographic-like 3D projections that the user can interact with.

castAR’s projected augmented reality system is comprised of two main components: a pair of glasses and a surface. The frames of the glasses contain two micro-projectors. Each projector casts a perspective view of a stereoscopic 3D image onto the surface. By taking advantage of your eye’s natural focal distances means that the user’s changes of feeling any type of physical discomfort are greatly reduced.

The surface is made of retro-reflective sheeting material, similar to the kind used in traffic signs and high-visibility safety clothing. In additional to dramatically bringing down the consumer price for an augmented reality experience, the primary benefit to using this material is that it bounces the majority of light from our projectors directly back toward the glasses with very little scattering. This enables the simultaneous use of a single surface by multiple people while keeping each viewer’s view private from the others.

The final retail glasses are expected to weigh less than 100 grams, which is only slightly heavier than a pair of sunglasses. If you wear prescription glasses, castAR was designed to sit easily on the outside of them.

castAR requires no calibration or adjustment.


Presenter: Josie Nutter

Josie Nutter is a software engineer and UX specialist with 16 years of experience in the video games industry. She has a B.S. in Human Centered Design and Engineering from the University of Washington, where she received the Undergraduate Award of Excellence for demonstrating special strength in innovation. Coming from a background in gameplay and tools programming at studios such as Crystal Dynamics, Snowblind Studios, and PopCap Games, she is now working on the software side of castAR for Technical Illusions after helping launch a successful Kickstarter campaign that raised over $1M.

 

Saturday
Jan182014

IGDA Seattle & Apportable iOS Developer Reception

Tuesday, January 28th, 6:30-9:30pm

IGDA Seattle’s next event will be a reception sponsored by Apportable. “Objective-C for Android” – Apportable’s cross-compiler allows developers to write native Objective-C/C++ and release on the same codebase for both iOS and Android. With the Apportable SDK, devs can reduce time to market, leverage existing iOS developers, and iterate quickly and simultaneously for both platforms.

Please RSVP here:

Location: Acquabar – 305 Bell Street

Monday
Jan132014

West Side Social - Steam Dev Days Edition

I hope you all had a great holiday break and were able to take some time off of your various projects to enjoy the company of family and friends. As is typical when it comes to these sorts of events, we’re looong overdue for a community meetup!
This month’s extravaganza is a little spontaneous, for which I apologize, but we have a unique opportunity to connect with some other out-of-town indie developers who are going to be in Seattle for Steam Dev Days next week. I’ve invited a whole bunch of them so I’m anticipating a really great turnout, despite the short notice!
Meetup is Tuesday, 14 Jan, 7pm-10pm, 17-Bit Studios in SODO 
please come out anyway!

I hope you all had a great holiday break and were able to take some time off of your various projects to enjoy the company of family and friends. As is typical when it comes to these sorts of events, we’re looong overdue for a community meetup!
This month’s extravaganza is a little spontaneous, for which I apologize, but we have a unique opportunity to connect with some other out-of-town indie developers who are going to be in Seattle for Steam Dev Days next week. I’ve invited a whole bunch of them so I’m anticipating a really great turnout, despite the short notice!
Meetup is at 17-Bit Studios in SODO 
Event is open to all devs but the link to rsvp may be restricted - https://www.facebook.com/events/1410449075865810/1411360192441365/?ref=notif&notif_t=event_mall_reply
please come out anyway!