Undertale – Game Club Recap

This month we played one of the most talked about and hyped indie games in recent memory — Undertale.  Undertale on its surface is a throwback to the 16-bit heyday of SNES RPGs, with graphics, gameplay, and audio to match, but as the name su...

By Tim Cullings

This War of Mine – Game Club Recap

This month we tackled a game with dark tones and dark themes, This War of Mine by 11 bit Studios, a much different type of game from the Anomaly series that put them on the map.  This War of Mine lets you play out the story of survivors of a non s...

By Tim Cullings

Seattle Indies Social – October 20th ’15

This month's Seattle Indies Social was a special one. 17-Bit, long-time supporter and generous host for Seattle Indies, is moving away to Japan. We bid a very sad farewell to our friends, Zach and Raj, and wish them all the best. In their usual a...

By Constance Chen

Dungeon of the Endless – Game Club recap

This month's game was Dungeon of the Endless by Amplitude Studios, described on Steam as a Rogue-Like Dungeon-Defense game. The player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dun...

By Tim Cullings

I Am Bread – Game Club recap

For a game that no one had much to say about, this ended up being one of our longest Game Club sessions.  It turns out that I Am Bread is a lot more fun to watch and play in a group of people than it is to play alone. So rather than spend a lot of...

By Tim Cullings

Power of Play 2015!

Power of Play was held on the 4th floor of the Bellevue Meydenbauer Convention Center this year. It boasted 2 days of talks from industry experts, a showcase of 59 indie games in their Indie Expo Hall, and 5 finalists for the Seattle Indie Games C...

By Constance Chen