Game Club Recap – April 2017

For this month's Game Club we played a selection of smaller games all chosen by our host, Eric Carter, to fit a theme of tranquility. The games were played were Floating Point, Viridi, Refunct, and Leaving Lyndow. Did these games provide the sense...

By Tim Cullings

Seattle Indies Show & Tell!

Seattle Indies threw our first ever Show & Tell today! Generously hosted by the Living Computer Museum, our new event is a quarterly fun and low-pressure for Seattle game makers to show off their latest work. All games at all stages of development...

By Constance Chen

Seattle Indies @ GE2 Live

Seattle Indies had the awesome opportunity of collaborating with GE2 Live at the CenturyLink WaMu theatre this weekend! We brought 15 awesome indie games to thousands of excited attendees, and had a total blast for both days. Fans were excited to ...

By Constance Chen

Game Design Lab @ the Pacific Science Center

This month, Seattle Indies had the enormous pleasure of partnering with the Pacific Science Center and UW Bothell's Game Design students to put on a family-friendly showcase of games! The focus of the event was on introducing kids and parents alik...

By Constance Chen

Congratulations to our indies at IndieCade!

A few of our friendly neighborhood Seattle Indies were featured in IndieCade Festival 2016 this year. Shout out to everyone who made it out, and especially to Jenn Sandercock for receiving IndieCade's Interaction Award for The Order of the Oven Mi...

By Constance Chen

Crypt of the Necrodancer – Game Club Recap

This month, the Game Club played the unique rhythm based rogue-like Crypt of the Necrodancer.  In the interest of full disclosure, it was difficult for me personally to stay completely objective on this game. Having worked on a similar game called...

By Tim Cullings