Undertale – Game Club Recap

This month we played one of the most talked about and hyped indie games in recent memory — Undertale.  Undertale on its surface is a throwback to the 16-bit heyday of SNES RPGs, with graphics, gameplay, and audio to match, but as the name su...

By Tim Cullings

This War of Mine – Game Club Recap

This month we tackled a game with dark tones and dark themes, This War of Mine by 11 bit Studios, a much different type of game from the Anomaly series that put them on the map.  This War of Mine lets you play out the story of survivors of a non s...

By Tim Cullings

Seattle Indies Social – October 20th ’15

This month's Seattle Indies Social was a special one. 17-Bit, long-time supporter and generous host for Seattle Indies, is moving away to Japan. We bid a very sad farewell to our friends, Zach and Raj, and wish them all the best. In their usual a...

By Constance Chen

Dungeon of the Endless – Game Club recap

This month's game was Dungeon of the Endless by Amplitude Studios, described on Steam as a Rogue-Like Dungeon-Defense game. The player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dun...

By Tim Cullings

Game Design Recap

On Sunday we met for the monthly Game Design Workshop. Three teams set about creating a game from scratch over the course of three hours -- no small feat! Here's what we came up with: Polished Platformer The first team decided to make a platforme...

By Alex Schearer

Seattle Indies Social – May 26th ’15

This month's Seattle Indies Social was the usual blast. Thanks to everyone who brought extra chips, food, and of course - their games! We saw some really rad stuff at the informal demo table yesterday - check them out below! Alicorn Princess ...

By Constance Chen
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